Produced by FromSoftware, the action adventure game “Sekiro: Shadows Die Twice” (PC/PS4/Xbox One), scheduled to be released on March 22, 2019, will be in the same company on February 27th. A demo reception for media reporters was held
On the same day, the same version of the PC version of the game was prepared, and the reporters who received the reception could experience two chapters of the game within two hours. Although faithfully inherited from the “Devil’s Soul”, the highly challenging and challenging action game blood, but also the elements of the purely zephyr world view and the samurai sword, and the past works have a flavor is the greatest charm. The following will send you a game demo report for everyone
This demo is divided into two sections. The first is the teaching mode from the beginning of the game to the exploration of the map around the city of Anonymous, and the use of the game archives after a certain progress has been made to challenge the temple with beautiful red leaves. The map around
The wolf, who is the player’s character, was slain by the famous warrior and his left wrist was cut down. Under the arrangement of a certain character, he was taken to the deserted temple around the famous city, and the “bearing hand (しのびぎしゅ)” was installed on the left wrist that was cut down. In order to rescue the slain son who was taken away, the wolf took the Japanese sword “Taiwan” given by the prince, and went to challenge the famous city known for its easy-to-understand attack
The wolf uses the abandoned temple as a stronghold to go to the target city, but the game does not specifically show the destination. You must explore where you should go
There are images on the map called “Ghost Buddha”, which are places for rebirth and fast travel. At the beginning of the game, the setting of the ghost Buddha image is relatively short, which makes people feel that the design is quite intimate, but the money and skill points on the hands of the rebirth will be halved, and the player must be mentally prepared
The wolf will prepare a “hook rope” from the beginning of the wolf. It can be used for roof decoration or thick branches, etc., and the object with a circular mark will be used, and it can be moved to the place after use. Everywhere on the map, you can shoot the past by shooting the hook rope. By moving to the height, you can move to the enemy’s dead corner, find a new route, or use it as an escape route. The game’s action system is quite three-dimensional.By locking the enemy from a height and jumping over the attack, you can easily display the “killing (にんさつ)” that can solve the enemy with one blow
The method of using the hook rope is a movement that makes people feel that the protagonist is indeed a ninja, and it is also a stealing action. In this demo, the author used the method of moving the hook rope to successfully escape the enemy within a certain degree
There are countless enemies around the city, but once there is a natural battle, it will happen. The methods of attack carried by the wolf include the Japanese sword on the right hand and the “Yi-hand harness” in the hands of the left-handed ninja. The latter is mainly used for “hands-on” and “firecracker”. It is more suitable for containment and auxiliary weapons, so the main means of attack are naturally carried out with a knife
In addition to the meter showing the physical strength of the player and the enemy, there are also values that will start to accumulate under special conditions. The value is called “body injury”. When dealing with the enemy, you should consider the body injury. It can be said that this is the core key of this action system
As long as you face the enemy attack and capture the timing defense during the battle, you can bounce back the attack and cause physical damage to the enemy. After the body damage has accumulated to full, you can ignore the physical strength meter and directly display the kill
The rebound attack during defense can be said to be the so-called accurate block (ジャストガード), the timing is not quite strict, but with the so-called “sword” (パリィ)” is different, even if it is successful, the enemy may immediately start the next attack, so it can not be taken lightly. The attack patterns that different enemies will display are of course different, and the timing of rebounding attacks will also change with the attack
During this demo, the monks holding the cane around Xianfeng Temple, or the weapon with a knife like a two-edged sword, and a samurai with a paper umbrella are hard to be precise. Master the typical timing of the attack. In particular, the latter’s movements are quite clever, and the author did not even knock down once in this trial. It is really regrettable
Players also suffer from body damage, which can accumulate damage when attacked by enemies or when they play a general defense. When the player’s body damage is accumulated to full, the body will lose balance and let the player fall into a serious crisis in the battle. Although it will not be used by the enemy to kill, but in the case of numerous enemies around, or in the face of strong enemies, it should be difficult to escape. Incidentally, the body and body damage of both the enemy and the enemy will recover with the passage of time, but the recovery speed is proportional to the remaining amount of the physical meter. The more physical strength, the faster the recovery, but the slower the physical strength is only slower. Slow recovery
In the action games launched by the company in the past, it is a very effective tactic to play in the face of strong enemies, and this time there are more kills that rely on physical injury to increase the player’s face. The option when fighting. However, in the face of a strong enemy, it is possible to perform multiple kills to solve the enemy. The risk of rebound failure is also very high. In some cases, it is safer to use the tactics of running and running
There is something to be aware of when fighting an enemy. That is the “dangerous” sign that will be displayed when a strong enemy is going to cast an attack. This means that the enemy will display an attack that cannot be blocked. It means that you must use the action that has the effect of avoiding the attack. According to the attack method of the enemy, you must use the step to avoid it, or use the jump to avoid it. The means are fine. For example, when an attack that cannot be blocked is the next attack, it must be skipped to avoid it. This means that if you see the word “risk”, you will have a painful lesson if you want to avoid the attack
About the growth system of the wolf player character, there is a “skill point” that can be obtained after defeating the enemy to open the skill tree; use the material to transform the prosperous hand; and “the battle that can be achieved by defeating the leader” The memory (戦いの记忆) is used to enhance the attack power
In this demo, you can actually try to transform the system of the hand. The transformation work of the Renyi hand is made up of a deserted temple that serves as a player’s stronghold. The monk inside is responsible for the transformation, but as a variety of props to transform the material, the wolf must find a way. Like the name of the props, it can be found on the map. The shuriken is a flying prop that will cause damage to both physical strength and bodywork at the same time, and it is not just used to create damage. It can be used as a continuous technique after launching an attack immediately after hitting
The above is the information that can be learned during the demo game. However, the actual game process is just like the author imagined beforehand, and it is impossible to count how many times he died. It was discovered by the enemy from the beginning, and then died from the back of the enemy; in the disappearance movement, the wooden fence was found dead by the enemy; because he did not know how to knock down the enemy with the shield, he died; It was completely impossible to fight against the strong enemy “the warrior general (the servant general)” and the “red ghost” that met in the early days, and they died
Like the author, you can die everywhere, originally it is necessary to have a strong enemy in the place, relying on continuous attempts to have a little forward, this is also the consistent approach of FromSoftware past action game works. But in this case, if you find a route that can be moved with a hook rope, you can flash a specific enemy movement, and after finding the prosthetic material in the exploration, then challenge the enemy
Also, when you die, you can choose the “return” that can be resurrected on the spot (usually you will use it once under the ghost Buddha image, and you can use it again after you continue to defeat the enemy). You can also swindle to deceive. Just knocking down your enemies, as long as you use the system design, you can display many strategies
After all, the protagonist of this book is not a warrior wearing armor, but a ninja who is as light as a swallow. Naturally, it will be extremely difficult to design the difficulty to be designed to be confronted from the front. This game should be regarded as an action game that can enjoy the more ninja flavor and the more skillful battle
According to the game design, the difficulty setting is good for their housekeeping skills, and because there are different options in the game, even the author who is suffering for the game (at least in the early stage of the game) Can not give up because of the blow, enjoy the fun of continuous challenges. It makes people feel that there is indeed a degree of completion that will not betray the players’ expectations. It is really expected that the release date will officially come on March 22
Finally, I want to publish the game video of the author’s demo, because it is the first time, so the operation and enemy configuration are not used to it, there are many mistakes have to ask everyone to bear with. In addition, although there is a part that removes the story, there is still a map of exploring games, so players who want to avoid contact with the game content before the game is released should consider it