Hello everyone, I am Shine, watch the ass today, and, no, watch the pioneers ushered in a big change, can be described as a generation of generations of God, come and have some places that make everyone happy!
Version Highlights.
Appreciate the system.
Appreciate the system for the positive game attitude of other players of “Watching Pioneer”! Use this feature to appreciate the player’s excellent behavior, including athleticism, teamwork and command. Like those who lead you to victory, the team’s interests above personal interests, winning and demeanor, and defeating attitudes. Appreciation can now be viewed in career profiles, team formations, and more, so you can see at a glance what type of teammate you are. Players who continue to maintain high appreciation values will be rewarded periodically, while players who have negative behavior or are repeatedly banned will lose all appreciation
Looking for a team.
Use the Find Team feature to play the game in your own way! Before you start the game, you can create your own dream team by setting specific parameters. Your game experience is up to you. Join a team of other players who share your interests, or create your own team with your personal preferences (such as game mode, fixed location, etc.). Players who want to team up to play fast mode, man-machine mode or competitive game can set the position of other teammates to use the hero. The specific settings will take effect in the game (for example, players who choose “Support” will only be able to select this type of hero)
Comprehensive update.
Synthesis.
Designer’s point of view: As the boundaries between assault and defense type heroes have become increasingly blurred, we have decided to merge all of these heroes into a new type – “output.” We believe this word is more in line with the current “Watching Pioneer League” and the fan community’s positioning for such heroes
- All heroes of assault and defensive type are integrated into a new type: output.
- The combat sound is increased by 25%.
- Change the name of the paint “Varok” to “Sarufar”.
- Players must enable Blizzard SMS security protection to enter the Top 500.
- “Received” and “Interactive Keys” are now split into separate shortcuts.
Career Profile.
- Added Brigitta’s passive “Encouraging Morale” duration data to the career profile.
- Removed some of the data from the “Light of Order” in the career profile.
- Added the data of the “Black Lily” open crit rate in the career profile. The
- Career profile is no longer publicly available to everyone by default (now defaults to only friends). Added the option to select a career profile that can be set via “Option Settings” > “Social” > “Life Profile Visible”.
Arcade Mode Update.
Synthesis.
- “Light of Order” can now be selected in the 1v1 duel mode (such as 1v1 limited duel and 1v1 mysterious duel).
Hero update.
“Doom of the Iron Man”.
Designer’s point of view: The “speed of destruction” speed bonus can give you new options for using the “Doom of the Iron” method and location. His passiveness has also been enhanced, allowing him to have greater viability after breaking into the enemy
Destroy the sky.
- Mobile speed bonus increased from 150% to 200%.
Best defense…
- The shield acquired by the common skill has been increased from 30 to 35.
McRae.
Designer’s point of view: McRae rarely uses the “Sharpshooter” at 70 meters, so we have increased the range so that the skill will not be limited by distance in regular games
Marksman.
- The range is increased from 70 meters to 200 meters.
Orissa.
Designer’s point of view: Considering the impact of the “supercharger”, we don’t think it’s used enough. This change allowed Orissa’s ultimate skill to be used more aggressively because she could more easily recharge it
Supercharger.
- The ultimate skill consumption is reduced by 15%.
“Light of order”
Designer’s point of view: The purpose of these changes is to turn “light of order” into a new output role, making her more flexible than before and able to come in handy in more areas of the game. The current “light of order” is no longer a supportive hero, we hope she can cause a lot of damage, and these changes are to give her the ability. She should be more powerful and interesting in more team lines and maps, and have better performance on both offensive and defensive ends
Photon emitters.
- No longer lock the target.
- The range is increased to 10 meters.
- Now damage increases one level every 2 seconds instead of 1 second.
- Damage enhancement increased from 30/60/120 to 60/120/180.
- Now when you hit the barrier, it will produce ammunition instead of ammunition.
- The amount of ammunition was reduced from 100 to 70.
Auxiliary Attack Mode.
- No longer penetrates the target.
- Now it will explode when touched.
- Ballistic speed is faster.
- Charge speed increase.
- Damage is modified to 60 touch damage / 60 explosion damage.
Sentry Cannon.
- The turret is now deployed in ballistic form rather than directly.
- Up to 3 can be reserved, down from 6.
- Up to 3 can be deployed now, down from 6.
- Damage Improvement.
- Slowdown effect enhancement.
Transfer panel
- It is now possible to place an exit at a distance of up to 25 meters from the “Light of Order”.
- The entrance will be automatically generated in front of the “light of order”, not the rebirth of the team.
- Lasts 10 seconds.
- Health is reduced to 300.
- Can transfer more things (such as “mad mouse” “bomb tires”).
- The entrance can be destroyed.
- One of the entrances or exits is destroyed and the other is removed.
New Ultimate Skills: Photon Barrier.
- Deploy a barrier that is large enough to span and divide the entire map.
- You can adjust the direction by pressing the ultimate skill button again.
- Lasts 15 seconds.
- has 5000 health.
Map Updates.
“Horizon” Moon Base.
Designer’s point of view: We have always wanted to improve some gameplay on the “Horizon” moon base. One problem with the defensive side’s rebirth room is that its main exit allows the defensive side to quickly get in and recover its health, while the attacker can’t do damage to their shots. Now that we have reworked the entire rear area, we decided to make more changes based on the player’s feedback. The redo of point A is not only to help the defensive side slightly, but also to give them more choices in the game than to stay on the side and delay the time as much as possible. It’s easier to get to the Highlands and limit the path of the offense (or at least make it easier for the defensive to see the offensive), which creates more opportunities for the opponent and creates a better gaming experience..
We also added and modified the art content of the entire map, waiting for you to explore
- A point.
- Added a staircase to the right of the cultivation room exit.
- Removed the door to the lower floor room on the right.
- Removed a small wall from the walkway above point A.
- Added some bunker walls in the walkway area.
- Removed the door leading to the Winston room next to the stairs.
- This door is now on the wall on the side of the training ground.
- Removed the large first aid kit behind the room.
- Removed some of the debris from the computer room on the upper left side.
- Cultivation room.
- Changed the location of large and small first aid kits.
- Changed some of the hydroponic plant bunkers on the right side.
- B点.
- The defensive side of the rebirth room exits from the front of the straight fire line to the sides.
- A few small rooms have been added to the exit of the Rebirth Room.
- The bunker room has a bunker at the exit.
- Added a channel and a large platform that leads to the right corner of the rear.
- Adjust the height of the platform to the same height as the offensive platform opposite the point
- The location of the defensive side’s old exit is now an alcove with a small first aid kit.
- Both sides can still go around this point, but now there is a passage in the middle of the wall, which is more convenient.
- The area above the window overlooking the target point is now blocked.
- A large platform with a bunker has been added to the left aisle.
- The upper platform of the offensive side is reduced.
- The width of the door leading to the platform was slightly reduced.
The above is the entire content of this update, what do you think of the small partners, welcome to comment below 喔~