League of Legends: Unlimited chaos new version on-line

On January 9th, the PBE of the League of Legends was finally updated again. Since the matching mode is playing new heroes, the new “Unlimited Fighting” is a new test venue for everyone. The designer did not intend to return the old version of the infinite chaos mode. After all, the old version of the infinite chaos has formed a specific Meta, and some heroes are strong enough to explode. Although the randomness will lead to a poor lineup, the rhythm of infinite chaos is fast, and the inferior bureau will soon end

This time, the infinite chaos mode is that they have made some subsequent changes on the infinite chaos before. After the test suit, the individual found that the fun is still very much. It is much more fun than the previous infinite chaos..

Hero selection is more reasonable.

In the last year’s butcher’s bridge change, the designer introduced a “substitute seat” for the big chaos mode, and this time the infinite chaos is also introduced to the bench, the mechanism is the same as the big chaos mode. Replacing the hero’s sieve is also shared with the big chaos mode. This change can prevent us from getting some heroes that are not good at it. Of course, some heroes are too strong, some are too weak, and the designers have made balance adjustments. They have made changes to the strongest and weakest heroes in the last infinite fight

Weakened heroes:

娑娜-The health value is reduced from 480 to 460, the growth health value is reduced from 77 to 55, the growth armor is reduced from 3.3 to 3, and the damage is reduced by 10%.

Karsas – Health has been reduced from 528 to 450, health has been reduced from 87 to 65, and damage has been reduced by 15%.

Goku – Growth attack power reduced from 4 to 3, attack power reduced from 68 to 63, growth health reduced from 85 to 70, and damage reduced by 10%.

Rambo – Growth health has been reduced from 85 to 65, health has been reduced from 589 to 550, and damage has been reduced by 10%.

Ritz – Damage reduced by 10%.

Jax – Health has been reduced from 592 to 550, and health has been reduced from 85 to 60.

Fiona – The growth in health has been reduced from 85 to 60, and the growth rate has been reduced from 3.2 to 2.5.

Robbery – Health has been reduced from 582 to 550, health has been reduced from 85 to 60, and damage has been reduced by 10%.

Strengthened heroes:

Tamm-shift speed increased from 335 to 340, health increased from 538 to 600, growth health increased from 102 to 120, and damage increased by 20%.

Calista – Growth attack power increased from 2.6 to 7, and damage increased by 20%.

Lexel – Health increased from 570 to 600, growth health increased from 85 to 100, growth attack increased from 3.35 to 4.5, armor increased from 33 to 38, and growth attack increased from 2 to 3.

Catalina – Growth health increased from 92 to 105, and the speed increased from 340 to 345.

Orn – Health increased from 565 to 600, health increased from 95 to 105, and the speed increased from 335 to 340.

Evelyn – The speed increased from 335 to 345 and the damage increased by 10%.

Zach-Growth health increased from 95 to 105, armor increased from 33 to 38, growth armor increased from 3.5 to 4.5, and growth magic resistance increased from 1.25 to 1.75.

There is a lot of players who didn’t pay attention to this version change, but when Roll went to the previous strong hero, he found that the overall power has dropped a lot. This time, the infinite chaos does not disable the hero by default. Dina, Ritz, Karsas and Timo can all choose

No need to send more focus on the line.

In the previous infinite chaos, everyone is basically a flash + transmission, the transmission can quickly support other lines, it is easy to form a situation with more and less. If one of the players has poor support, it is easy to open the situation in the early stage. Therefore, in this version update, we can see that there is no transmission in the summoner skills

This means that most players will consider having an igniting or barrier, and the online fight will become even more fierce. The new version of the infinite chaos is very particular about fighting, and two people cooperate with the ignition to set fire to kill one person first. If there is a chance to kill two people, there is a time to push the tower, and the new version of the infinite chaos has become very fast. When choosing a hero, the player tries to choose some heroes that can be matched on the line. You can’t simply choose the hero who has the damage. It is easier to control and kill in the early stage. For example, Bobby, Vijay is the hero. The opponent is basically dead

Since there is no transmission, a hero cannon has been added near the bases of both sides, which can send you directly to your own online and wild areas, but the heroic cannon is not a full picture, the farthest can only go to the other side ostrich This edge zone. There is no cooling time for the hero cannon. The player can use it immediately after returning to the city or resurrection. However, there will be a circular mark on the place where you land, and both the enemy and the enemy can respond. Compared with the transfer skill, you can immediately return to the line after you die in the early stage. You can get the experience by changing your life. The transmission still has a long cooling time, but the hero cannon can be used immediately

The game rhythm has become faster.

As we said above, the new version of the infinite chaos game has a faster rhythm, and the hero cannon allows you to return to the line faster, without worrying about the heroes of other lines transmitting to support the tower. If you choose the lineup to play the advantage on the line, it is easy to fall down, especially the first hand of the control combination, it is easy to play 1 for 2 during the line. At present, most of the test suits are 212 configurations. If there is only one person on the sidewalk, it is difficult to confuse the opponent’s set fire. The opposite side flashes directly + ignites the strong opening, you are sure to die

Therefore, although everyone can take the punishment to fight the wild, but basically no one is willing to fight the wild, your development speed is not as fast as the online leader, and you have already collapsed before you hit the sixth level. The single position is very important in the new version of the infinite chaos mode. If you can beat your opponent back home, you can quickly support the road, 3v2 is stable and can be harvested, and then there is a chance to push the tower. This will lead to a very fast rhythm of the new version of the infinite chaos, if you do not have the awareness of holding the tower, you can quickly assemble and then advance, often 10 minutes to push off the base of the game

The new version of the epic monster.

The new version of Xiaolong is refreshed in the game 7 minutes, the designer red post is written in 6 minutes, 7 minutes is the time for most heroes to rise to 6-7, if the single is helping the next advantage, it is Had the opportunity to win a special version of the ancient dragon. This ancient dragon looks like a lot of blood, but it is 0 magic resistance, the wizard hero will hit it quickly. The damage of the ancient dragon itself is not high, and the player can get the buff effect of the four element dragons and the ancient dragons after killing

And in the game 10 minutes, Dalongkeng will refresh the special big dragon, but at that time everyone’s equipment is still very poor, basically have to wait until about 15 minutes to play, Akali is always full energy state In 15 minutes, you can kill a dragon without injury. After killing the big dragon, it will give the big dragon buff, and the ground drops the eye of the pioneer, which is similar to the way in the canyon. Dalong’s rebirth time is 6 minutes, but in fact I have not seen the second big dragon refreshed, this game has not ended the game

The game duration has dropped dramatically.

As the new version of the infinite chaos is more capable of snowballing, and the hero cannon can quickly return to the line, the epic strange buff is also very powerful. These changes have caused the game to end in about 15 minutes. If the lineup has two advantages, it can be directly taken away in 10 minutes. Therefore, those heroes who want to develop into three sets of fights are not so strong in this mode. Heroes with high skill damage have an advantage, and it is easy to kill in the first or second level

However, in order to compensate for those developmental heroes, the new version of the infinite chaos is not limited by the tail knife. No matter whether you and your teammates make up the tail knife, the soldier still provides a lot of money, and the head and the push tower are more important. If one is at a disadvantage, the game can be surrendered in advance in 8 minutes, and the full vote can be directly relieved. If a teammate disagrees, a normal vote can be initiated in 10 minutes and a game can be ended in 4 votes. Inferior bureaus, after 10 minutes, basically decided to win, unless the opposite side has always wanted to kill people without pushing the tower

Conclusion

This infinite chaos change is similar to the small adjustment of Limit Flash Mode 2.0, but it can make this mode more interesting. Players can have greater choices of heroic freedom, and the intensity of the fight against each other is greatly increased, rather than everyone getting together and throwing skills. For an entertainment mode, the faster rhythm and coolness are also the reason why the infinite fire mode is popular, which is very suitable for playing a few entertainments with friends. Since the infinite chaos mode is the content of version 9.2, the national service is expected to be launched on January 29th. During this Chinese New Year holiday, everyone can enjoy unlimited fire fun after the holiday