In terms of technical performance, “Kingdom of the Heart 3” is not satisfactory

Generally, the games released at the end of the host generation can exert the maximum performance of the host hardware and achieve the best picture performance. We have witnessed the end of life of the PS3, and also witnessed the PS4 from “Sodium Adventure” to “ The evolution of Ares 4”. But this is not an eternal law. For example, the recent Resident Evil 2: Remastered version did not provide a 30fps lock mode for the host, resulting in some host performance problems. The other “Kingdom of the Heart 3” is not playing the proper performance of the Xbox One and PS4 consoles

Resolution.

“Kingdom of the Heart 3” is not surprising in the performance of each model host, the best picture is Xbox One X, then PS4 Pro-based version PS4-based version Xbox One. What is surprising is the resolution of the actual running picture of each host. You should know that “Kingdom of the Heart 3” uses a cartoon style, and the number of polygons and the details of the map are far less than the open world works such as “Wild Dart 2” and “Assassin’s Creed: Odyssey”. Therefore, everyone will naturally think that the performance of “Kingdom of the Heart 3” and the number of frames are better than those of the two open world works, but the opposite is true

“Kingdom of Hearts 3” has a resolution of 2560×1440 on the Xbox One X, 2304×1296 on the PS4 Pro, 1600×900 on the PS4, and 1280×720 on the Xbox One. In other words, the resolution achieved on the Xbox One is the resolution of the portable mode of the Switch host. It is simply unimaginable

Taking the popular native 4K resolution 3840×2160 as a reference, “Kingdom of Hearts 3” has a resolution of 44%, 36%, 17%, and 11% of the original 4K. Wilderness Dart 2 can reach native 4K resolution on the Xbox One X..

“Assassin’s Creed: Odyssey” uses dynamic resolution to guarantee the number of frames. The picture below shows the lowest, average, and highest resolution of Assassin’s Creed: Odyssey, which is equivalent to the percentage of native 4K resolution

As you can see, “Kingdom of Hearts 3” is far less than the performance of any model of the host, “Wild Dart 2” and “Assassin’s Creed: Odyssey”, it is simply the Square of Enics shame

Frame number performance.

“Kingdom of Hearts 3” has a target frame number of 60fps, and perhaps a lower resolution is a sacrifice to ensure an absolutely smooth number of frames. But unfortunately, the number of frames in “Kingdom of the Heart 3” is not always excellent

Xbox One X’s frame count is between 50 and 60fps, which is still excellent. However, the frame counts of the other three hardwares have a significant reduction in the number of frames. The average frame rate of the PS4 Pro is about 10fps lower than that of the Xbox One X. The frame counts of the two basic versions of the host are fluctuating widely between 30fps and 60fps. In the special scene of the game, the number of frames of all models of the host will fluctuate randomly between 30fps and 60fps, there is no obvious law and reason

Sometimes the number of frames in PS4 is higher than that of PS4 Pro. Sometimes the number of frames in Xbox One is higher than that in PS4. This kind of difference is not seen in the performance comparison of most platforms, it is obvious that there is something wrong

Finally, “Kingdom of Hearts 3” allows players to lock 30fps, locking the number of frames can avoid violent fluctuations in the number of frames, improving the overall experience. This is theoretically the case, but the actual effect is not. The frame operation rate after the lock frame is locked, but the display time of each frame is always fluctuating. The result is that the handle manipulation reaction time is uncertain. Therefore, ironically, the “stable” model provided by “King of Hearts 3” is the most unstable

The only way to avoid these problems is to use the PS4 Pro host, enter the system settings, set the resolution to 1080p, turn off the supersampling function. After this set of settings, “Kingdom of the Heart 3” is still unable to maintain 60fps, but the fluctuation of the frame number will be significantly relieved. Although it is not perfect, it is indeed an effective measure

in conclusion

Although there are so many problems in “Kingdom of the Heart 3”, it is surprising that these problems do not affect its fun gameplay. The art style perfectly embraces the Disney characters, fully demonstrating that the game screen does not have to pursue the highest level of immersiveness. The game’s light reflection processing is excellent, and the dynamic blur effect is added to the cutscenes to make the viewing experience smoother. In short, if you don’t pay special attention to its technical performance details, you will not find anything wrong