Fight back! Why does the “Hallows” win without winning?

Since its official appearance in 2017, the “Hallows” has been receiving attention, expectation and suspicion. Some players want Bioware to get out of the shadow of Mass Effect: Andromeda, while others just want to see how ugly Bioware is. But no matter what kind of mood the player is in, there is one thing that can be agreed. That is, the success or failure of the “Hallows” is of great significance to everyone

Correct For players.

For the player, “Hunger” is not only an ordinary new IP, it symbolizes some new hope. “Destiny” and its sequels failed to satisfy the players in terms of plot and content, so players are looking forward to “Hurric” to redefine this online cooperative shooting type, especially in the story. If Bioware does not take advantage of their strength in the stand-alone RPG field, it is equivalent to missing a chance to set a benchmark

If “Song” can achieve excellent storytelling, while providing balanced single and multi-person content, and providing a variety of gameplay options, it is easy to stand out in similar games. Judging from the current propaganda strategy and slogan of “Huge”, “Our World, My Story” strives to create a seamless experience that can be a lone wolf, can cooperate, and can be switched at any time. The type of “Hallows” also has potential to play, and Bioware’s past works are characterized by a big selling point of “Hallows”, so players need to see the success of this work

For Bioware.

Bioware has successfully built multiple IPs, and this time the “Hallows” is another bold attempt. The doubts it faces are mainly from Bioware’s previous work, Mass Effect: Andromeda. The first version of “Andromeda” is full of loopholes, the level of the script is low, and the facial animation is the biggest slot. The game made players eagerly await, but in the end everyone was splashed with cold water, and Bioware smashed the “mass effect” sign, losing the trust of many players

Therefore, “Hallows” is a chance for Bioware to be redeemed. If the horses lose their foreheads, the future fate of Bioware Studio may be very dark. They have to satisfy the players, to stabilize the EA, and to fight for the next “Dragon Age” project, so Bioware can’t afford to lose. Losing the “Hallows” may have lost everything in the future

For EA.

Although EA’s big business is big, a 3A project failure is not fatal, but they can’t lose it forever. From the micro-trading storm of “Star Wars: Frontline 2”, EA has been bumpy. They have cancelled two “Star Wars” games in a row, and it is a miracle that the players did not launch the whole network. “Battlefield 5” has also caused negative controversy in many aspects, but it is not mentioned in the best-selling list. EA can’t afford to lose now. In the spring of this year, they only have the chance to save the word of mouth

But at the moment we still don’t see the sincerity of EA. As the publisher of the “Hunger”, in the limited beta test currently underway, EA is not ready for the corresponding server to meet the test players, they seem to simply use the test as a marketing tool, initially said that only pre-order players have Test qualification, the result is changed to become a pre-order player at the beginning of the test, you can also invite three other friends to join the test. And if the test is smooth, it will not say anything. At present, the test server is basically unable to enter, and has even begun to cause player guilt. Perhaps EA has begun to consider how to close Bioware Studio

Considering the potential of the “Hallows”, its success is something that everyone needs to see, for the development of this type of game, for the survival of Bioware, and for the reputation of EA. Although the current situation is not optimistic, there is still time to release the game from the official release. I hope that I can develop in the right direction