“Boundary 2” ps4 slim version of the beta test experience report
In terms of details, the facial model has improved, but the characters are still very rigid, the eyes are always staring at the front without turning, occasionally blinking, part of the npc head mold and body separation, compared to the 2 generations of enlarged version of the pores I think The first generation is better. The difference between the indoor painting style and the 1st generation is very small, but there are still more places in the 2nd generation of black, and the number of lights is small, and the enemy is not very good at determining the position. In the 2nd generation, the brightness of the close-up is too low, the brightness of the sky is too high, the brightness of the next generation is not so low, and the sky is only exposed to the part near the sun