In fact, from the perspective of the painter, the biggest question is not whether this is a turn from 3D or a move, or a video turn: That is to say, as long as it is hand-painted, when the animated character does a small amount of movement, it is inevitable that there will be deviations in the local lines, causing some parts of the character to vibrate, and there will be extra movements when the image is scanned, that is, the most obvious translation. This time many Japanese industry members also participated in the discussion, but in fact they are not sure whether there is any 3D link in the production, which shows that the experience has no effect, but the logic As well as the 3D technology perspective, the possibility of 3D is actually very low, because as mentioned above, it is too much trouble and costly to do a 3D character animation plus fluttering effect. This appendixなぎさis responsible for the choreography, so it is definitely a live dance reference, but because the real body shape and animated characters are definitely not the same, so even the scan Instead of turning the video on the drawing paper, it is